Amati Geni : No fire or light including electricity. No satisfying human appetite.
Amati Karya: No physical work other than that which is for spiritual cleansing and renewal. On the day after Nyepi, social activities pick up again and friends and families ask for forgiveness from each other. So much noise! So much chaos! The kids stand around waiting to get the festival started. We left Ubud yesterday after a week of exploring and came back to Kuta. By lunchtime, about half the store fronts were closed.
We were able to walk freely where there is usually bumper-to-bumper motors! We went to Circle K and Mini Mart and stocked up on drinks and snacks. Tourists know!!! This is the front shelf of Circle K by our hotel — empty! Heres my not-so-proud moments. Snacks for Silent Day! However, there is also just as many in the opposite group that love experiencing Silent Day on this island.
Note: This is not celebrated throughout all of Indonesia, it is strictly only on the island of Bali. Therefore, what some tourists opt to do is to take a ferry to neighbouring islands Nusa Penida, Nusa Ceningan, or Nusa Lembongan on the day before Nyepi and stay overnight and then come back to Bali the day after to avoid the feeling of being trapped and stranded.
Around 4pm yesterday, most shops are closed, cars are gone, and now we can walk freely on the streets! Other things you can do are return home from Bali just before Nyepi, or start your holidays in Bali after Nyepi. Its another reason to celebrate life and another way to experience foreign cultures and traditions.
Its really cool to see how an entire landmass can co-operate so well with the rules and restrictions in place. All shop gates are down and locked up, people getting ready to watch the Ogoh-Ogoh parade! Picard agrees and orders Crusher to bring the ship in closer using thrusters only.
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Suddenly, the blackness expands and envelopes the Enterprise. Data tries to scan the surrounding area, but there is absolutely nothing to see. Picard decides to proceed with the mission and orders Crusher to set a course out of the void, back the way they came. However, no matter how fast or how far they go, they cannot leave.
They drop a beacon in order to help them get a fix on their position. They set off on a course away from the beacon, yet soon enough they are approaching it again. They are going in circles. Picard orders full stop. Suddenly, they detect a decloaking Romulan D'deridex -class Warbird approaching them. Riker heads to join Worf at tactical while bringing the ship to red alert; ordering the photon torpedoes armed.
Picard orders them to hold for his order as he sits down. When Wesley spots the ship decloaking, the Warbird fires on them as the Enterprise takes a direct hit with significant weakening of their shields. Picard issues a warning to the attacking ship that they'll return fire. When the message is transmitting, Worf informs the captain the warbird has armed another full spread. The Enterprise returns fire with a single torpedo, destroying their attacker immediately.
Picard laments that the battle was too easy and Data can detect no debris from the Romulan ship. Another ship appears on sensors. They hail the vessel but there is no response. Sensors also detect no life signs.
Riker recommends sending an away team over. Picard agrees, but only to have a minimal away team go over.
leondumoulin.nl/language/spirituality/6295-the-cultures-in.php Riker chooses Worf and they leave the bridge for the transporter room. Armed with phasers and equipped with tricorders , Riker orders Miles O'Brien to beam them over to the bridge. On board, they find out they are not on the bridge, instead in corridors and furthermore, hear screams with no one to be found.
They find that the ship makes no structural sense.
When they do reach the bridge, there appear to be several of them. When one walks through a door, they wind up not where they expected. This situation infuriates Worf and he begins to lose his temper.
However, Riker calms him down. Meanwhile, relief conn officer Ensign Haskell on the Enterprise detects a gap, through which stars can be seen. It appears to be a way to escape, but Picard will not leave without the away team. The starfix suddenly disappears. Suddenly, the Yamato too begins to vanish.
You are near others, and may lean on them or hug them, but you are not part of the social interaction. When we are with people, silence can help us be present and connect with others. Not talking is not the same as not thinking. In engineering , Picard and Riker set the sequence for twenty minutes, an interval Riker thinks is a nice, round number for the Enterprise 's complement to prepare for their deaths. When playing a given game, you may find some references to another game, but these do not consist in a essential link to continue your quests and to succeed in the game. About the time when men still believed the Earth was flat?
Picard orders O'Brien to beam the away team back immediately. O'Brien succeeds, in the nick of time. Riker comes to the bridge, very agitated. He has had enough and suggests that they " put all this technology to work, and get the hell out of here! Another starfix soon appears.
A pleased Picard orders Ensign Haskell to set a course towards it, but as soon as this is done, it quickly closes again. Solitude is often productive of stillness, and stilling the internal dialogue in order simply to be is the foundation as it is the aim of meditation; the ideal experience of painting, of making the work or viewing it, is framed in a meditative stillness. You might even say that one of the marks of a good painting, a painting that works on the terms it proposes to itself, and hence to us, is that it evokes that certain stillness.
By stillness I mean not the absence of either stimulus or consciousness but actually the reverse of this, a state of heightened attention where mind, eye, breath and awareness of being in the world includes the painting, is animated by and in direct communication with the painting. A Klee or a Klimt or a Colman can bring me to this place where colour is present as colour, form as form, and the experience of colour and form in play with each other is a sufficient experience in itself.
There is the sentient self and the thing present to that sentient self and both are in the world and both, for an indeterminate time, are outside history. Colman is a walker, he walks the world down until the internal voice is quieted and he can see colour, feel space. He walks out into the world until his body remembers its proper home in the world, remembers that it is not separate from the world, and then in the stillness of the studio the memory of sensory experiences gives rise to paintings that in their turn evoke in the viewer the same kind of delight in the fact of being alive in this world.
When I stand before one of his paintings I am conscious of being at home in my body, at one with my eye, dwelling on and in the colours and forms that have the whole of my attention. It is a replete and sensual experience, as full of itself and as sufficient to itself as any experience the delighted seeing body can have.